﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Audio;

namespace Platformer.NPCs
{
    class Dulcinea :NPC
    {
        public Dulcinea(Vector2 pos, Level l)
            : base(pos, l, "")
        {
            sayings.Add("I accept my fate; may your squire have mercy and complete the punishments of 3000 lashes by his own hand to himself which will cure my enchantments. Until then, take this armor of merlin, my token, and Montesinos' lance as you wait!");
            Name = "Dulcinea";
        }

        public override string getWhatToSay()
        {
            return (String)sayings[0];
        }
    }
}
